Play on a real-world map's map, organise with other players and develop a nation on MARALYS Atlas. Create and Aeronautics add production and transport. No paid server pass is required.
Selecting a country for arrival places you in a part of the map. It does not grant ownership of the entire real-world country. Atlas has its own interface for in-game countries and their relations; commands from another server's Towny guide are not instructions for Atlas.
Alongside a name and a map location, a settlement needs people, storage, housing and clear agreements. Decide who admits new members, where shared supplies go and which building comes first. Practical supply questions arrive before any large political project can function.
Roads, railways and aircraft can connect settlements. Agree on the route and territory access before a shared construction project begins. Diplomacy includes practical decisions: where a connection runs, who maintains it and how disagreements over its use will be handled.
The country selection interface in Atlas
MARALYS-owned hardware
20 TPS
For machinery, vehicles and large shared builds.
Processor
AMD Ryzen 9 9950X
Physical host memory
256 GB
Location
Moscow, Russia
Good to know
Before you join.
Does Atlas use standard Towny commands?
Atlas uses its own country mechanics and interface. Do not assume that nation commands, taxation or war rules from another server apply here.
Can I attack any settlement?
Allowed actions depend on Atlas's current rules and in-game permissions. A nations setting does not imply unrestricted griefing or permission to attack any neighbour.
Does choosing a country give me its entire territory?
No. Selecting a country and having rights over specific builds are different things. Follow the server rules and agreements with neighbours.